Frame by Frame: OPTA Videos, Part 3 — Editing and Distribution

(Time to Read: 5 mins.)

(This is part three of a three-part series cov­er­ing video pro­duc­tion for an elearn­ing project. Part 1 cov­ers pre-pro­duc­tion plan­ning and prepa­ra­tion, and Part 2 cov­ers pro­duc­tion, aka “shoot­ing”.)

With the video shoot­ing phase (aka “pro­duc­tion”) com­plet­ed, we now had to re-assem­ble all the shots into their intend­ed order.

After back­ing-up all the footage, the job ahead was to review hun­dreds of shots and assem­ble them into a rough edit. This is where the shot list and direc­tor’s notes were cru­cial dur­ing video edit­ing.

Clip Backup and Review

With­out going into detail about which edit­ing soft­ware I use, I’ll cov­er the steps tak­en to assem­ble scenes into sequence:

First, back up all your footage! Copy it from your cam­era or SD card(s) and put if some­where. Don’t do any­thing else until you’ve done the back­ups first.

Reac­quaint your­self: Take time to review the footage. After going through the hec­tic and almost dizzy­ing activ­i­ty of a video shoot, man­ag­ing last-minute adjust­ments or changes to the script, it’s a good idea to refresh your­self on all the footage you’ve shot and get your head back into the intend­ed nar­ra­tive of the video.

Start insert­ing with the date/time of your footage. Usu­al­ly, video clips are date/­time-stamped. Most cam­eras store video clips using the date and time in the file­name. Start at the begin­ning with the ear­li­est date/time and see if that’s the first shot that you need. Most of your relat­ed takes should fol­low chrono­log­i­cal­ly from there.

If the above “chronol­o­gy” rule does­n’t hold true (like, you went back on Day 2 and reshot sequences that you for­got to do on Day 1), then you’ll need to search through your lat­er clips for the pick-up shots that are relat­ed.

If it’s con­fus­ing remem­ber­ing which video clips go into a par­tic­u­lar sequence, cre­ate a log file in Excel: list the file­names of the clips in the order you’ll need to add them to your video project. (This can also be a life­saver if your video edit­ing project ever gets cor­rupt­ed.) Some advanced video edit­ing tools (like Pre­miere Pro) may give you log­ging tools for this, but even a plain text file is bet­ter than hav­ing no log at all…

Assembling a rough edit

Basi­cal­ly, assem­bling a rough edit means adding the clips into your video project and then trim­ming and adjust­ing each clip for tim­ing and dura­tion. Edit­ing is often an iter­a­tive process of refine­ment: add, edit, review, add, edit, review, etc.

A screenshot of the user interface of a video editing program.
A screen­shot from the video edit­ing process, show­ing the clip library, pre­view, and edit­ing time­line at the bot­tom.

Fixing issues and harmonizing shots

As I added and arranged the order of the footage, I began to look for com­mon qual­i­ty issues that might have been over­looked dur­ing the shoot. For exam­ple, lit­tle annoy­ing back­ground nois­es in the audio, or shad­ows or incon­sis­ten­cies in the light­ing, or lit­tle cam­era shakes that had not been noticed before. Our ears can­not always hear the hum of the ceil­ing ven­ti­la­tion, and we may not notice that a large truck bar­rel­ing down the road out­side actu­al­ly made the build­ing trem­ble a lit­tle bit. It can be easy to miss a change in the qual­i­ty of the light that hap­pens as we phys­i­cal­ly move clos­er to an object for a real­ly tight zoom. (Are we our­selves cast­ing a shad­ow on the sub­ject? Are we no longer under that same over­head light as we were before? Are we stand­ing a bit far­ther away from that win­dow for that sec­ond take?)

The edit­ing phase is the time to try and fix com­mon errors and improve the har­mo­niza­tion of your shots, so that the colour, light, and sound are all at a sim­i­lar lev­el of qual­i­ty. If your video edit­ing soft­ware has noise reduc­tion, colour adjust­ment, or image sta­bi­liza­tion tools, use them to smooth out visu­al bumps and to keep your audio sound­ing sharp and your imagery look­ing con­sis­tent.

Cam­eras and micro­phones are unfor­giv­ing wit­ness­es. Tiny visu­al issues can become ampli­fied to your audi­ence, espe­cial­ly if your video gets dis­played on a big screen in front of a class­room. Watch­ing on a large mon­i­tor with good bright­ness and res­o­lu­tion can help you notice fine visu­al details. Lis­ten­ing to the audio using over-the-ear head­phones can make it eas­i­er to pick up changes in audio vol­ume or clar­i­ty.

Bet­ter that you notice these issues and fix them before your audi­ence does. As visu­al con­sumers, we’re all used to watch­ing sophis­ti­cat­ed, pro­fes­sion­al­ly-made video from big-bud­get tele­vi­sion and stream­ing ser­vices. You’ll be unlike­ly to ever match the qual­i­ty of pro­fes­sion­al broad­cast or film pro­duc­tions, but the more care­ful­ly you edit and fix issues, the more like­ly your video will be effec­tive and engag­ing to your audi­ence.

Previewing and getting feedback

Once you’ve got your first rough cut assem­bled, you’ll want feed­back from your stake­hold­ers. You usu­al­ly can­not final­ize the edit of the video with­out get­ting some feed­back.

My col­lege uses the Kaltura media host­ing plat­form to store and man­age videos cre­at­ed by thou­sands of employ­ees and stu­dents. One of the ways Kaltura lets users access and pub­lish their videos is through a YouTube-like por­tal called “Medi­a­Space”. To dis­trib­ute rough-cut ver­sions of videos to the OPTA team, I cre­at­ed a chan­nel in our Medi­a­Space por­tal and pub­lished the videos to that chan­nel. That allowed me to email each stake­hold­er a sin­gle URL which would lead them to log into the Medi­a­Space chan­nel where they could secure­ly pre­view the videos as they were com­plet­ed to that point.

Clar­i­ty and Objec­tiv­i­ty: Video is a mul­ti-media expe­ri­ence, incor­po­rat­ing imagery, motion, speech, music, and pac­ing. All of those ele­ments can be eval­u­at­ed sub­jec­tive­ly in one way or anoth­er, and describ­ing them to each oth­er dur­ing deci­sion-mak­ing can some­times be like using a thou­sand words to describe a sin­gle image. Prov­ing edit­ing direc­tions in writ­ten form can cause con­fu­sion and lead to mis­takes. For clar­i­ty, I encour­aged our stake­hold­ers to always refer to changes using start and end times (mm:ss) in the video time­line:
e.g. “At 02:05, where the title slide starts, could you make that slide 5 sec­onds longer?”, or “Could you move the scene at 10:02 to be after the one at 13:05?”.

Pac­ing, Tone and Style: Edit­ing is actu­al­ly part of the design process of a video, and can have a huge impact on over­all the tone and effec­tive­ness of sto­ry­telling. It can be dif­fi­cult to fore­see exact­ly what a fin­ished video will look or feel like, so get­ting feed­back from the deci­sion-mak­ers on the team is a big deal. (Who­ev­er’s pay­ing for it will expect that any­way.)

Spell-check­ing, Nam­ing, and Ter­mi­nol­o­gy: This is the phase in which to con­firm the nam­ing and titling of things. Get feed­back on the ter­mi­nol­o­gy you’re using on title slides or over­lays. If you need to add a music track or third-par­ty audio effects, make sure they’re licensed by your insti­tu­tion or are cre­ative com­mons or in the pub­lic domain.

Involv­ing Stake­hold­ers in the Edit­ing Process: Some­times, hav­ing the project leader sit with you dur­ing the edit­ing process can be help­ful, but it also may not be prac­ti­cal. I’d prob­a­bly go as far as hold­ing a Zoom or Teams video call to share my screen and dis­cuss edit­ing choic­es with one or more of the key stake­hold­ers.

It’s pos­si­ble that your stake­hold­ers won’t have time to review the rough cuts and won’t pro­vide you much feed­back until lat­er in the edit­ing process. For the most part, trust your judge­ment, let them know how you intend to pro­ceed in case you don’t hear from them, and then be pre­pared for minor edit­ing tweaks to come lat­er on.

John Love

E. John Love has been CTLR's eLearning Media Developer since 2011. Before working at VCC, John spent over 20 years in the high-tech sector as an art director, graphic designer, web designer, and technical writer. Early in his career, he taught computer graphics courses for the VSB evening program and contributed in front of and behind the camera on two award-winning educational TV series for BC's Knowledge Network. John has a Fine Arts diploma from Emily Carr College of Art + Design (1989). As student and staff at ECCAD, he contributed to published research in computer-based visual literacy projects under Dr. Tom Hudson. John continues his active interest in art, technology, and new media. For over 25 years, he's also developed his love of storytelling, blogging about his family and personal history, and competing in local and international fiction contests. He published his first (and so far only) novel in 2009.

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